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The Dragon Student

Source: Children of the Dragon

The Dragon Student is an unusual patron, as you are the one teaching it. Your power comes from your dragon student, but it is you who helps it harness this awesome power. Technically this power comes from lo, the dragon primordial of creation, who gifted this power as an otherworldly patron. But it's your dragon student who grants it to you directly. This is why you are more warlock than wizard.

You are a Dragon Master, a young student of the Darastrix Academy. At a young age you were bonded with a dragon wyrmling, entrusted to you by its dragon parent.
Even though you are a student, you are a master in your own right to your dragon wyrmling, as you teach it to harness its power. Due to the bonding, your wyrmling shares your drive to learn its dragon magic quickly, at the cost of other aspects of its draconic might being weakened.
Although you are technically a wizard, the bond that you have made with your dragon has granted you access to its awesome dragon magic, but in exchange your own studies towards the arcane have been limited. Moreover, due to your bond you share some of the dragon's temperament, and you are inclined to actively seek out the joy of adventure. Now you and your dragon wyrmling bonded partner go out on adventures, as you seek to put the power of dragon magic into practice, regardless of your young age.
Most Dragon Masters are human, but half dragons have been known to teach siblings. Celestial, gem, and steel dragons don't send their young to become dragon students, due to their secretive nature and strict traditions.
Your magical bond with your dragon companion grants you access to its powerful dragon magic in addition to your own mortal magic. For example, a Bigby's hand would look like a fist when cast by a humanoid, and as a flaming claw when cast by its red dragon student. And even though you still need to study, most of your magical power comes from this bond. As such, Dragon Masters have a saying when it comes to their dragons: You teach me and I teach you.

Expanded Spell List

You can choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Dragon Student Expanded Spells

Warlock Level Spells
1st absorb elements, shield
3rd dragon's breath, flaming sphere
5th fireball, lightning bolt
7th freedom of movement, wall of fire
9th Bigby's hand, cone of cold

Bonded Dragon

At 1st level you become bonded with a dragon wyrmling, whom you help get in touch with its powerful dragon magic. The Dragon is friendly to you and your companions and obeys your commands. See its game statistics in the Dragon Student stat block, which uses your proficiency bonus (PB) in several places. You must choose your dragon student's dragon type from the Dragon Student table below.

Dragon Student
Dragon Damage Type
Black Acid 5 by 30 ft. line (Dex. Save)
Blue Lightning 5 by 30 ft. line (Dex. Save)
Brass Fire 5 by 30 ft. line (Dex. Save)
Bronze Lightning 5 by 30 ft. line (Dex. Save)
Copper Acid 5 by 30 ft. line (Dex. Save)
Gold Fire 15 ft. cone (Dex. Save)
Green Poison 15 ft. cone (Con. Save)
Red Fire 15 ft. cone (Dex. Save)
Silver Cold 15 ft. cone (Con. Save)
White Cold 15 ft. cone (Con. Save)

In combat, your dragon shares your initiative count, but it takes its turn immediately after yours. It can move and use its reaction on its own, but the only action it takes on its turn is the Dodge action, unless you take an action on your turn to command it to take another action. That action can be one in its stat block or some other action. It can use its action to cast or use a spell. If a spell requires a reaction or bonus action, you must use yours to allow your dragon to cast the spell. If you are incapacitated, your dragon can take any action of its choice, not just Dodge. Over the course of 1 minute, while out of combat and within 5 feet of your dragon, you can mend its wounds by expending a spell slot, after which it regains all its hit points. If your dragon has died, you can use your action to touch it and expend a spell slot; your dragon returns to life after 1 minute with all its hit points restored. If it has been dead for over an hour, it gains one level of exhaustion. Your dragon regains all its hit points after finishing a short or long rest.

Each type of dragon has a unique trait, as described in the Dragon Companion section.

You can speak, read, and write Draconic. Whenever you make a Charisma check when interacting with dragons, your proficiency bonus is doubled if it applies to the check.

Dragon Magic

At 1st level, you and your dragon share the same spell slots, and you can both cast your known warlock spells. However the damage type of your eldritch blast, and all spells that your dragon casts (if and when they deal damage), is changed to your chosen dragon's damage type, as listed in the Dragon Student table. Your dragon can cast eldritch blast as a melee spell attack. Your dragon uses your Charisma modifer for its spells, and shares your spell save DC and spell attack modifiers. Only you can maintain concentration on spells you both cast. Your dragon can cast spells without requiring material components, except a material component that has a cost. By expending a spell slot you can summon your dragon into an unoccupied 5-foot-square space within 60 feet of you as an action, but afterwards it gains one level of exhaustion.

You must choose the Pact of the Dragon as your pact at 3rd level, which is a pact that can only be chosen by this subclass.

Gifted Instructor

At 6th level, your firsthand experience with dragon magic has advanced your own studies substantially, and your skill as an instructor has taught your dragon to fly again.

You gain proficiency in Intelligence saving throws. Whenever you make an Intelligence skill check, you can add your Charisma modifier (minimum of 1) to the check.

If you damage creatures with a warlock spell that you cast yourself, then you can choose a number of them equal to your Charisma modifier (minimum of 1). The chosen creatures automatically succeed on their saving throws against it (if any), and suffer no damage from it.

In addition, your dragon gains a flying speed of 30 feet.

Dragon Magic Mastery

At 10th level, your student's mastery of dragon magic has reached new heights, as has your bond. When you command your dragon to cast a warlock spell that deals damage, it adds your Charisma modifier (minimum of 1) to one damage roll of that spell.

Moreover, when you or your dragon cast a spell targeting yourselves, you can also affect the other with the spell if you are within 30 feet of each other.

Aerial Superiority

At 14th level, your dragon's flying speed is increased to 50 feet, and it doesn't provoke opportunity attacks when it flies out of an enemy's reach (nor does its rider).

While you are mounted on your dragon, you can force a direct attack targeted at you to target your dragon instead, as it shields you from ongoing attacks. Area effects still affect the both of you normally.