Abilities:
- Choose a creature type.
- You gain +2 to damage rolls and have advantage when tracking or recalling information.
- You learn an extra language related to this creature type.
- When your party travels for more than 1 hour you gain several benefits.
- (revised) You ignore the penalty for difficult terrain in combat.
- (revised) You have advantage on initiative rolls.
- (revised) On your first turn, you have advantage on creatures which have not acted in combat.
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