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Browse items (28)
- 16th Point Buy
- Ammunition Dice
- Bag of Holding
- Darkvision
- Dogpile Initiative
- Dropping backpack
- Food == Inspiration
- Grappling
- Gritty Resting
- HP Rolling
- Inspiration
- Inventory System
- IRL Table events
- Last Breath
- Max Crit and Health Jump
- Misc Rules
- Narrative Initiative
- Nat 20 Initiative
- Optional Confirm Critical
- Plot Points from DMG
- Quick Inventory Slots
- Silver Standard
- Skill Check in Combat
- Tarot Initiative Cards
- Torchbearer Ideas
- Wild Magic Surge
- Yazan Rule
- You didn't see that
Max Crit and Health
Two things. We max crits and health. So instead of 2d8 + mods we do 1d8 + 8 + mods. I hate critting and rolling two 2s or something equally as lame. We did this before maxing health and we would get one shot quite often. So far it's worked well and makes crits feel good. So when I crit as a dm my players go "oh god." Plus they are jazzed when they crit.