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Creature Information Checks

Source: homebrew - Natalie's setting

If one PCs wants to get information on a creature they make a skill check using a relevant skill. If the DM does not have a specific skill in mind, use the skill for the creature type noted on the table below. The DC of the check is equal to 10 + the monster's CR divided by 2.

Making a check requires a action. Each PC may continue making checks until the first failure.

If the check is successful the group can ask about one of the following:

  • One of the creatures habits; such as when it's awake, if it travels in packs, how it relates to another creature (ex: goblin to hobgoblin), how it's culture is structured, or how intelligent it is.
  • A short description of it's major abilities. For example, a dnd.monster.magma_mephit breaths fire and are extremely hot up close.
  • If the creature is immune or resistant to any damage.
  • Relative CR see table below
  • All ability scores which are not in the average range see table below

Tables

Creature Ability Score Description
0 - 4 weak
4 - 8 low
8 - 12 average
12 - 16 high
16 - 20 epic
20+ legendary


CR to Average Party Level Description
-6 and below Easy
-3 to -5 Moderate
-2 to +2 Dangerous
+3 to +5 Formidable
+6 and above Deadly


Creature Type Skill Skill Β½ proficiency bonus
Aberation Arcana Religion
Beast Nature History
Celestial Religion Arcana
Construct Arcana Religion
Dragon History Nature
Elemental Arcana Religion
Fey Religion Arcana
Fiend Arcana Religion
Giant History Nature
Humanoid History Nature
Monsterosity Nature History
Ooze Nature History
Plant Nature History
Undead Religion Arcana
Legendary* Intelligence Intelligence

* For legendary creatures, the PCs may only make the check if they have the corresponding skill, such as History or Nature for a dragon.