Creature Information Checks
Source: homebrew - Natalie's setting
If one PCs wants to get information on a creature they make a skill check using a relevant skill. If the DM does not have a specific skill in mind, use the skill for the creature type noted on the table below. The DC of the check is equal to 10 + the monster's CR divided by 2.
Making a check requires a action. Each PC may continue making checks until the first failure.
If the check is successful the group can ask about one of the following:
- One of the creatures habits; such as when it's awake, if it travels in packs, how it relates to another creature (ex: goblin to hobgoblin), how it's culture is structured, or how intelligent it is.
- A short description of it's major abilities. For example, a dnd.monster.magma_mephit breaths fire and are extremely hot up close.
- If the creature is immune or resistant to any damage.
- Relative CR see table below
- All ability scores which are not in the average range see table below
Tables
| Creature Ability Score | Description |
|---|---|
| 0 - 4 | weak |
| 4 - 8 | low |
| 8 - 12 | average |
| 12 - 16 | high |
| 16 - 20 | epic |
| 20+ | legendary |
| CR to Average Party Level | Description |
|---|---|
| -6 and below | Easy |
| -3 to -5 | Moderate |
| -2 to +2 | Dangerous |
| +3 to +5 | Formidable |
| +6 and above | Deadly |
| Creature Type | Skill | Skill ยฝ proficiency bonus |
|---|---|---|
| Aberation | Arcana | Religion |
| Beast | Nature | History |
| Celestial | Religion | Arcana |
| Construct | Arcana | Religion |
| Dragon | History | Nature |
| Elemental | Arcana | Religion |
| Fey | Religion | Arcana |
| Fiend | Arcana | Religion |
| Giant | History | Nature |
| Humanoid | History | Nature |
| Monsterosity | Nature | History |
| Ooze | Nature | History |
| Plant | Nature | History |
| Undead | Religion | Arcana |
| Legendary* | Intelligence | Intelligence |
* For legendary creatures, the PCs may only make the check if they have the corresponding skill, such as History or Nature for a dragon.