Experience
Experience is rewarded based on the CR of the challenge. Each PC receives the same amount reguardless of how many PCs were involved. Start by finding the base experience, which is equal to XP awarded by a creature of the same CR as the test.
For a trivial test, divide the base xp by 8, each PC gets that amount. For a moderate test, divide the xp by 4, and for a difficult, divide by 3.
Alternately, for more exact values, you can also refer to the XP Thresholds by Character Level table in the DMG (page 82). Use the values for easy, medium, and hard to represent trivial, moderate, and difficult. This table grants slightly less experience overall, but not enough to damage progression.
| Level | Trivial | Moderate | Difficult |
|---|---|---|---|
| 1 | 25 | 50 | 75 |
| 2 | 50 | 100 | 150 |
| 3 | 75 | 150 | 225 |
| 4 | 125 | 250 | 375 |
| 5 | 250 | 500 | 750 |
| 6 | 300 | 600 | 900 |
| 7 | 350 | 750 | 1100 |
| 8 | 450 | 900 | 1400 |
| 9 | 550 | 1100 | 1600 |
| 10 | 600 | 1200 | 1900 |
| 11 | 800 | 1600 | 2400 |
| 12 | 1000 | 2000 | 3000 |
| 13 | 1100 | 2200 | 3400 |
| 14 | 1250 | 2500 | 3800 |
| 15 | 1400 | 2800 | 4300 |
| 16 | 1600 | 3200 | 4800 |
| 17 | 2000 | 3900 | 5900 |
| 18 | 2100 | 4200 | 6300 |
| 19 | 2400 | 4900 | 7300 |
| 20 | 2800 | 5700 | 8500 |